GOTM Meetup

April 30th, 2024 - 7-9pm

Museum of Human Achievement 3600 Lyons Rd, Austin, TX 78702

🎟 Free admission, donations welcome! RSVPs required, space is limited.

The Museum of Human Achievement presents, Games Y'all Game of the Month Meetup

This months game: Open Roads

Long-lost family secrets. Hints of a hidden fortune. And miles to go before they sleep. Tess Devine’s relationship with her mom has never been easy, but they’re about to set out together on a journey into the past that they’ll never forget.

Games Y'all

Games Y’all is a monthly meetup presented by the Museum of Human Achievement for indie devs, digital artists, and games fans. We showcase indie games and digital art projects from our local community and beyond. You can come to our meetups to play games, experience digital art, and connect with the local Austin games community.

The Museum of Human Achievement

The Museum of Human Achievement is a multi-disciplinary art space and non-profit organization in Austin, Texas. We cultivate new work, community, and vibe by providing radically affordable arts space to support artists and audiences in the creation of new ideas.

Venue + Health Details

This event will be indoors in the climate controlled IRL Computer Lab at the Museum of Human Achievement. MoHA is a large warehouse space located on the east side of Austin, Texas. It is home to artists studios, an art gallery, a venue space, a drive-in theater, & more! The space is ADA accessible, please reach out to if you need any additional information or accommodations.

We strongly encourage that everyone be vaccinated or have recently tested negative for COVID. Do not attend if you feel ill or were recently exposed to COVID. Hand sanitizer and masks will be available. Masks are welcome!

Game of the Month

A promotional image for Open Roads

Open Roads - April

Long-lost family secrets. Hints of a hidden fortune. And miles to go before they sleep. Tess Devine’s relationship with her mom has never been easy, but they’re about to set out together on a journey into the past that they’ll never forget.

Established in 2016, Annapurna Interactive works with game creators from around the world, helping them create and release personal experiences for everyone.

Developer: Annapurna Interactive
A promotional image for Pacific Drive

Pacific Drive - March

Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.

Ironwood Studios is a Seattle based game development team made up of experienced developers with a long history in the industry. Driven forward by surreal settings and compelling gameplay that actually tells a story, we've been putting those values towards our first title.

Developer: Ironwood Studios
A promotional image for The Case of the Golden Idol

The Case of the Golden Idol - February

A new kind of detective game that allows you to think and investigate freely. Discover clues surrounding 12 strange and gruesome deaths and build your own theory. Pick your suspect, deduce the motive, unmask the awful truth.

Color Gray Studio was founded in 2021 by two brothers Andrejs and Ernests to explore if they can use their many years’ experience in the industry to make creatively fulfilling and financially viable games. The Case of the Golden Idol is the studio's first game.

Developer: Color Gray Studio
A promotional image for Slay the Princess

Slay the Princess - January

"You're on a path in the woods. And at the end of that path is a cabin. And in the basement of that cabin is a Princess (Nichole Goodnight).

You're here to slay her. If you don't, it will mean the end of the world. At least, that's what The Narrator (Jonathan Sims) tells you. But can you trust him? Can you trust her? Sure, you can do as you're told, killing the entity in the basement, whether she's a Princess or... something else. Or you can try to find some other way out of the eternity of choices and twisting paths youand the ""Princess"" have found yourselves in. After all... is the world that tasked you to save it really worth saving?"

"Black Tabby Games is a two person studio that consists of Abby Howard (she/her) and Tony Howard-Arias (he/him). They share a last night because they're married. You might be familiar with Abby's work from her decade-long career as a graphic novelist, where she wrote and illustrated such works as The Crossroads at Midnight, The Last Halloween, The Earth Before Us, and Junior Scientist Power Hour. You're probably not familiar with Tony's work outside of games, though he did a stint doing analytics for The Boston Globe.

Tony and Abby live in Toronto with their cat (Spoons), their ball python (Wednesday) and their Axolotl (Nubs)."

Developer: Black Tabby Games
A promotional image for Risk of Rain Returns

Risk of Rain Returns - December

Carefully designed, beautifully remastered, and loaded with new ways to play—Risk of Rain is back and better than ever! Dive into the iconic roguelike full of unique loot combinations, enhanced with new Survivors, overhauled multiplayer, fan favorite content from Risk of Rain 2, and more!

Hopoo Games was founded in 2012 with a creative vision – to make games we like to play! Since then, we have made multiple award-winning, genre defining games – and intend to continue doing just that. We pride ourselves in our innovative and agile designs, and we’re always looking for exciting game ideas to bring to life.

Developer: Hopoo Games
A promotional image for Goodbye Volcano High

Goodbye Volcano High - November

Goodbye Volcano High is a cinematic narrative adventure about love, change, and the end of the world. Guide Fang through their final year of high school as they try to make things right before time is up.

KO_OP is an artist run and owned studio. Founded in 2012, we've been experimenting with games and interactive art ever since. The studio is known for acclaimed games like GNOG, Lara Croft Go: Mirror of Spirits and Winding Worlds.

Developer: KO-OP
A  promotional image for El Paso, Elsewhere

El Paso, Elsewhere - October

STAKES. GUNS. SLOW-MO. Fight werewolves and vampires in a reality-shifting motel. Dive through barricades to escape the grasp of evil puppets. Destroy the villain you loved. A new, third-person love letter to classic shooters. Neo-noir never looked so good.

Strange Scaffold is the development label of Xalavier Nelson Jr., who you might know from his work as a leading developer on Stranger Things VR, An Airport for Aliens Currently Run by Dogs, Hypnospace Outlaw, SkateBIRD, Can Androids Pray, or dozens of other critically-acclaimed projects.

Developer: Strange Scaffold
A promotional image for Viewfinder

Viewfinder - September

Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.

Viewfinder was developed by Sad Owl Studios in Scotland.

Developer: Sad Owl Studios Publisher: Thunderful Publishing
A  promotional image for Venba

Venba - August

Venba is a narrative cooking game, where you play as an Indian immigrant mom, who immigrates to Canada with her family in the 1980s. Players will cook various dishes and restore lost recipes, hold branching conversations and explore in this story about family, love, loss and more.

Visai Games is a small studio based in Toronto that's focused on telling intimate stories through interesting mechanics.

Developer: Visai Games

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