Past Events > June 24th, 2023

We’re going to the Library!

The City of Austin Public Library has invited us to bring Games Y’all to their Windsor Park Branch. We have a new roundup of indie games to play and new digital arts projects from Welcome to My Homepage to explore!

In addition to our regular programming we are hosting a panel!

Playing Fair: Access & Accountability in Gaming Ecosystems

Join Carmaleta McKinnis-Williams (Head of DEI at the Austin Public Library), Kate Sánchez (Founder & Editor-in-Chief of But Why Tho?), and Jonathan Levine (disability advocate & Games Y’all Committee Member) as they collectively consider questions of power, accessibility, and accountability within the indy gaming ecosystem. This hour-long panel will be hosted by Courtney Cook, PhD whose questions will spin around an axis of power, violence, and possibilities for otherwise. There will be time for questions towards the close of the panel.

Venue + COVID Details

This event will indoors. There is a large parking lot and street parking available. We strongly encourage that everyone be vaccinated or have recently tested negative for COVID. Do not attend if you are experiencing symptoms. Masks are welcome! Hand sanitizer and wipes for controllers will be available.

Fantastic Arcade

Fantastic Arcade celebrates, amplifies, and supports the unique and underrepresented within indie games and beyond.

Featured Games

You play as a sleepy guy who’s up way past his bedtime and out of control! This sandbox adventure is filled with comical hijinks, outrageous characters and platforming action!

In Mr. Sleepy Man, your actions have consequences. Characters will respond to your actions and interact with you based on your morality.

About the Developer

  • Game Developer in Unity C# and Unreal C++
  • Unity Engineer
  • Game Designer
  • Audio Engineer
  • Music Composer
Ladies of Sorrow: Night One

Ladies of Sorrow: Night One

By Denilson Batista de Oliveira Júnior, TheNewSon

Play or Learn More

"Angela and her parents have just moved into their new home: an isolated gigantic mansion, which Angela’s mother inherited from a recently deceased grandmother. However, during her very first night in the mansion, Angela realizes there is someone – or something – very dangerous within that place… but could it be real? Or could it be only in Angela’s head?"

Ladies of Sorrow: Night One is a 2D survival horror & point-and-click adventure game prototype, deeply inspired by classic horror games, movies and novels. It features voiced dialogues in English and is available in 11 languages: English, Portuguese, Spanish, Italian, French, German, Polish, Russian, Korean, Chinese and Japanese.

About the Developer

He/him, Brazilian, 33 years old, IT graduate, game designer & translator.

The Tedium and You is an experimental first-person exploration game featuring infinite, not-necessarily-Euclidean procedural generation and themes of meaninglessness. Getting points is easy: just walk back and forth across a boring hallway. But that likely won’t hold your interest. Explore the facility instead and find that the more you see, the less you know; halls wrap in on themselves, rooms aren’t always where you expected them to be, and you just can’t seem to escape the soulless corporate carpeting and ticking clock.

The game is an exploration of low-grade existential dread, offering a strange commentary on the self-definition of meaning. When the world itself has no intention of giving you a clear, solid, objective meaning, you either create your own or give in to the tedium and quit.

A solo project by Noah Kuhn, a recent UT graduate, computer scientist, and general maker of things.

About the Developer

I graduated with honors from the University of Texas at Austin with a Bachelor of Science in Computer Science alongside a certificate in Digital Arts & Media from the Bridging Disciplines Program. I also served as president for the game development student org, the Electronic Game Developers Society (EGaDS!). I’m a big fan of software and game development and would love a career in either field.

PUNCHERMAN!

PUNCHERMAN!

By Team Puncherman

Play or Learn More

PUNCHING IS ALL YOU KNOW. YOU’VE PUNCHED ALIENS, DEMONS, ZOMBIES—BUT WITH THESE THREATS GONE, YOU FACE YOUR GREATEST CHALLENGE YET: FAMILY LIFE.

PUNCHERMAN! is a comedy physics dad simulator where you live a day in the life of a former violent FPS protagonist/superhero/generally manly man as he tries to prove himself as a good father and husband. But there’s one problem with that: the only real ability he has is an insanely powerful PUNCH!

Engage in the most masculine of stay-at-home-daddery by completing household chores and running errands using only your fists of fury… and accidentally destroy everything you see in the process.

About the Developer

NA

Lichkeeper

Lichkeeper

By Arthur Dale, Anodomani

Play or Learn More

Defend your immortal soul from an onslaught of angry wizards in the most wizard and skeleton filled tower defense game around! Build the perfect defense for your dungeon using a number powerful traps, spells, and upgrades but beware, every round more wizards will come to try to take you down! Lichkeeper is a game in active development by Anodomani and is available for free on steam early access.

About the Developer

NA

"Will you find my body?"

the dark is a soft, warm pressure. tells a story about nostalgia, regret, isolation, and our relationships to our bodies. It combines experimental text vignettes, surreal mini-games, video art, visceral sound design and wistful music. Visual novel-like sections are interspersed with various 2D and 3D mini-games. After you complete a level, you’re transported back to the hub world, where a body’s parts are progressively built up. Each part emits a spatialized looping sound, adding to an increasingly noisy texture that you can revisit after each level. The game’s tone shifts often from confrontational to contemplative, from scary to sad to silly.

The fact that we get to borrow our flesh for this long is a miracle.

Single-player games can sometimes feel isolating/frustrating, but I think they can also help us understand each other a bit better.

About the Developer

Unknown

RE:Fresh

RE:Fresh

By Team Merge Conflict

Play or Learn More

Lose yourself in the relaxing solarpunk breeze of Re:Fresh, a 3D exploration-platformer collectathon game where you collect materials to help repair your town after a torrential storm!

Re:Fresh was developed by Merge Conflict, a 6 person group of UT Austin students, who are passionate about making games and making people smile. We hope you enjoy playing and take some time to relax and Re:Fresh 🌱

About the Developer

Re:Fresh was created by Merge Conflict Studio: an Indie Game Studio focused on centering marginalized perspectives and environmental awareness, based out of Austin, Texas. Our goal at Merge Conflict is to create games that not only are fun for everyone but make the world a better place.

The Team: Melody Geiger (she/her) CEO and Lead Producer Will Sords (he/him) COO and Audio Director Joseph Horak (he/they) CCO and Narrative Director Connor Blankenship (he/they) CTO and Lead Gameplay Designer Karina Teruya (she/they) Art Director Ethan Godwin (he/him) Design Director

Game with slug "2023-06-24-panorama" not found in the collection.

Game with slug "2023-06-24-microbes-and-microchips" not found in the collection.

Game with slug "2023-06-24-think-public-schools" not found in the collection.

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Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.