Join us on the last Saturday of March for Games Y’all! We’ll be back at The Museum of Human Achievement with a fresh selection of locally produced Indie Games. Interested in submitting a game? We are currently accepting submissions for our April and May Games Y’all Meetups.

Venue & Parking Details

This event will be held at The Museum of Human Achievement. There is a large parking lot as well as street parking available. MoHA is a large warehouse space and is not climate controlled, please dress according to weather.

Games Y’all

Games Y’all is a monthly meetup presented by the Museum of Human Achievement for indie devs, digital artists, and games fans. We showcase indie games and digital art projects from our local community and beyond. You can come to our meetups to play games, experience digital art, and connect with the local Austin games community.

The Museum of Human Achievement

The Museum of Human Achievement is a multi-disciplinary art space and non-profit organization in Austin, Texas. We cultivate new work, community, and vibe by providing radically affordable arts space to support artists and audiences in the creation of new ideas.

Health Details

This event will be indoors and outdoors. We strongly encourage that everyone be vaccinated or have recently tested negative for COVID. Do not attend if you feel ill or were recently exposed to COVID. Hand sanitizer and masks will be available. Masks are welcome!

Featured Games

Obsolete Adaptor is an interactive dialogic poem made in neverwinter nights 2 (2006) toolset for creating custom modules. They chose this medium out of a personal nostalgia as well as to reflect on things that fall out of use or become obsolete. The dialogue between the Swordsman and the Wizard reflects on virtual time, labor, identity, retirement, and function vs personal fulfillment. The game takes certain inspiration from Ursula K Leguin’s Carrier Bag of Fiction and wouldn’t exist without the introduction of family LAN games and the labor of John Romanus’ 20 years as a government employment (2004-2024).

About the Developer

Sara Aleyce Roma is an Austin, Texas based new media artist who utilizes stop-motion, web animation, free association writing, found objects/found “software”, live video mixing, and performance.

Raised by the internet in Nebraska they learned HTML on neopets and animation from youtube before formally studying Motion Media at SCAD, the Savannah College of Art and Design.

Their work has been shown in spaces across Texas including MoHA, the Orange Show, Martha’s, DadaLab, and other DIY venues.

ILIAGC is something akin to a graphing calculator mixed with a 2D platformer. There are coins to collect, things to buy, and high scores to chase. There’s controller support and "seamless"-ish local multiplayer of up to 4 players I believe.

I started it as a final project for an education class I was taking (Spring 2023) and decided to keep working on it in the summer. The last update I made to it was on May 30, 2023. I’m currently working on other projects at the moment.

About the Developer

nandbolt (Alexander Wilson) is a current UT student in his 3rd year studying computational physics. He loves video games and has mainly focused on making 2D games independently using various engines (but mainly GameMaker). His current game development goals are to bring to life the various ridiculous ideas that come to his mind that can potentially bring some joy to others.

Cows Vs Aliens

Cows Vs Aliens

By Moo-niverse Entertainment

Play or Learn More

Welcome to Cows Vs Aliens, an alt ctrl co-op arcade game! You are two aliens vacationing Earth together and have discovered the cutest creature you’ve ever laid eyes on: COWS! Sit in and operate our command chair controllers to collect as many cows as you can to maintain your happiness meter, but don’t fall for the decoys! FBI agents, suspicious of extraterrestrial activity, are disguised as cows and are out to get you AND your new beloveds!

The game is currently released on itch.io along with documentation and may be updated in the future for polish. Our custom-built alt controllers (2 chairs) are fully fabricated and wired and may be also updated in the future for polish.

About the Developer

Moo-niverse Entertainment is a team of students from UT Austin that was formed in the Fall 2023 Next Level Arcade Senior Design Project class. Em Dryer: Lead Producer, Audio Designer, Experience Designer Eriane Austria: Game Producer, Designer, & Programmer; UX Designer Emily Mercado: Concept Artist, 2D Game Artist, Animator, Level Designer Larenz Harrington: Alt Controller Fabricator, Programmer, & Designer Christine Chen: Concept Artist, 2D Game Artist, UI Artist, Animator

A samurai duel for the Atari 2600 Inspired by the writing of Musashi Musashino, the art of Hiroshige, and of course Bushido Blade, the grandaddy of all one-hit-kill swordfighting games.

I taught myself 6802 Assembly, coded the whole game, arted up an awesome label, and found a guy who builds Atari 2600 cartridges to put one together for me. I’ve got a vintage television, original VCS hardware, it’s a fast & fun game, this project is gonna steal the show at Games Yall!

About the Developer

Dan Manning is a software architect and game developer in Austin TX. He has created games for Xbox, Android, iOS, and Atari 2600, including cult classic titles such as Opposites, Pajamorama, RoboJets, and Language Warriors.

For her residency project, Laura M. Cañas P. envisions a poetic economy that centers symbolic creation of art and nature over material capitalism. Classifieds for Poets is a radically tender job board for sensitive creatives, with illustrations inspired by medieval prints. The listings reflect an understanding of the economy as a complex system that regulates resources such as ideas, vital energy, and emotions. The site also features oracle cards, prompting reflections on creative life. Step into the reality Laura has created and consider: “Economy is a fiction. How would you tell the story?”

About the Developer

Laura M. Cañas P. (Medellín, Colombia, 1992). Artist and Journalist. Based in Austin, TX, USA. She has a bachelor degree in Social Communication-Journalism, self-taught artist and has participated in group exhibitions, artists groups and received grants for creative projects. Laura´s work is developed at the intersection between art and journalism. Her main mediums are linoleum, comics, etching and digital illustration. Her creative work is made from her perspective as a Latina woman. With her art she explores the themes of the feminine, gender violence, the power to heal, resilience and relationships within nature. She is also interested in the questioned relationship between Global North-South, and in new ways of thinking such as decolonization and alternative economies.

Sara Martínez’s All About Computer Love is a daydreamy, interactive visual essay. Open your desktop browser’s command console to read Martínez’s love letter to the internet, laden with her reflections on safety, belonging, and agency. Type to unfurl a sweet, javascript animated, domestic landscape that evokes the aesthetics of early American needlework samplers, ASCII art, and e-card valentines. “…I have loved a lot through the internet and have feared so little.”

About the Developer

Sara Martínez is a writer, designer and interdisciplinary artist based in Mexico. Her work has taken different forms such as installation, digital mixed media, performance, essays, electronic poetry and short fiction. Her work explores themes such as poetic terrorism, poetic practices of intentional illegibility and text corruption, the body and the avatar, and the question of the subconscious in computational mediums and machines. She holds a Bachelor’s degree in Communications and Digital Media from Universidad Iberoamericana. Her work has appeared in Mvseo Privado, Revista 404, Museo Cabañas and the gallery Rosario Sánchez.

Pacific Drive

Pacific Drive

By Ironwood Studios

Play or Learn More

Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.

About the Developer

Ironwood Studios is a Seattle based game development team made up of experienced developers with a long history in the industry. Driven forward by surreal settings and compelling gameplay that actually tells a story, we’ve been putting those values towards our first title.

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Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.