Powerpoint night returns! Do you want to learn about birds? Boyfriends? Hot cryptids? Well this is your chance! We’ll have our normal stable of indie games to show off, plus over an hour of informative talks from the community. Hope to see you there!

Venue + Health Details

This event will be indoors. We strongly encourage that everyone be vaccinated or have recently tested negative for COVID. Do not attend if you feel ill or were recently exposed to COVID. Hand sanitizer and masks will be available. Masks are welcome!

Games Y’all

Games Y’all showcases indie games and digital art projects from our local community and beyond. You can come to our meetups to play games, experience digital art, and connect with the local Austin games community. Games Y’all celebrates, amplifies, and supports the unique and underrepresented within indie games and beyond.

The Museum of Human Achievement

The Museum of Human Achievement is a multi-disciplinary art space and non-profit organization in Austin, Texas. We cultivate new work, community, and vibe by providing radically affordable arts space to support artists and audiences in the creation of new ideas.

Featured Presenters

Featured Games

Dr1v3n Wild

Dr1v3n Wild

By Frank Force Games

Play or Learn More

Race through 10 stunning stages in Driven Wild, an OutRun-inspired arcade driving game that fits in a 13 kilobyte file and runs on your web browser! Featuring procedural graphics, retro 3d rendering, and fast-paced physics. Can you master driving and make it to the magic garden at the end of the road?

About the Developer

Frank Force is a renowned game developer and generative artist based in Austin, Texas, with over 20 years of experience in the gaming industry. He has worked with many well-known companies, including Rooster Teeth, Certain Affinity, Volition, and Midway Games.

i feel so much shame is a browser-based interactive narrative made from scanned Risograph prints. Inspired by Risograph animation techniques, it offers a meditation on shame and desire as told through interactive and animated buttons, hyperlinks, inputs, and background gradients made embodied and material, with each and every moment of the website existing in printed form. Through a laborious process of printing, scanning, and realigning over 700 images and making them interactive with HTML, CSS, and JavaScript, the making of the piece–in all of its effort, repetition, and imperfections–also becomes one of its core realizations.

About the Developer

Jackie Liu is a new media artist and digital designer who makes playful, interactive narratives that fall in between web experiences, comics, and games. Often drawing upon her early experiences of the internet, her work explores new ways of relating with herself, others, and technology. You can find her at https://jackieis.online

Antonia Bustamante

Antonia Bustamante

By Antonia Bustamante

Play or Learn More

During her Welcome to my Homepage residency, Antonia Bustamante collected websites that inspire her, ranging from net art, poetry, and tools, to archives, newsletters, and community resources. They are arranged as a series of unmarked doors, allowing for chance explorations, countering the algorithmically determined pathways of social media feeds and search engines. A sidebar also provides an indexed list of the links, for quick scanning and intentional browsing. Heading the page are poetic questions and concepts, in Spanish and English, that guide the curation of the project and invite you to ponder the gesture of a website that leads you outside of itself. The project beckons you to wander its halls, or hop to a destination from the directory - each bringing a small joy and a new destination on Antonia’s personal map of the web.

About the Developer

Antonia Bustamante is a coder and sound engineer based in Bogotá (Colombia). Her creative practice focuses on a critical and practical understanding of the intersection of arts and technologies. She is interested in collective ways of working, listening practices, and experimental and local ways of using technologies. Currently, she is studying for an MA in Philosophy and works mixing live music, teaching, researching, and developing web projects.

Have you ever wanted to do anything you’ve ever wanted to do?

Yes? Then come visit Magicland! The #1 destination for any adventurers looking to master the amazing skill of magic.

Magicland is a 2D-3D puzzle adventure. The goal of the game is to explore your surroundings and solve puzzles to advance the story. Your main goal is to find the great wizards to learn more spells and become more powerful, then use those powers to unlock new areas to explore.

About the Developer

Hi, I’m Grant. I’m a 25 year-old game dev from Austin. I try to make games for fun that will also leave an impact on people. I also work professionally as a technical game designer.

The Devil's Lounge

The Devil's Lounge

By Corazon Interactive

Play or Learn More

What is The Lounge you ask?

The Devil’s Lounge is 2-player dating app horror game. A tarot adventure of love, horror and self-transformation, of the monster you are becoming.

This game is born of experiences navigating dating and hookup apps in our digital era such as Tinder, Grindr, Bumble, Sniffies, etc. It features potential themes of horror, gore, romance and violence.

But you are not afraid of such a fate, in fact, you dare to look at this horror in the eye, and take in all of its contents.

About the Developer

Corazon Interactive is a Movement Artist, Digital Queer Storyteller and Game Designer. She is also the Creator of The Devil’s Lounge!

Gemporium

Gemporium

By Merge Conflict Studio

Play or Learn More

Mine, Refine and Sell Gemstones of various rarities to eagerly awaiting customers in this brief demo of Gemporium, a mining simulation management game. Manage your time and personal finances as you play through 10 days in the life of an anxious mole starting a Gem Emporium!

A demo for Gemporium is OUT NOW ON STEAM and wishlists and reviews are greatly appreciated<3

About the Developer

Merge Conflict Studio is an ATX based, indie game studio co-founded by 6 passionate developers who met at UT Austin. At Merge Conflict, we strive to make games that center on environmental awareness and marginalized perspectives, and we do not use generative AI in any capacity. We released our first game "Re:Fresh" in 2023 and have just released the demo for our second game "Gemporium" this year. If you are interested in reaching out, you can find us on our socials under @MergeConflictStudio :)

This Month's Homepages

i feel so much shame

i feel so much shame

By Developer: Jackie Liu

Visit Homepage

i feel so much shame is a browser-based interactive narrative made from scanned Risograph prints. Inspired by Risograph animation techniques, it offers a meditation on shame and desire as told through interactive and animated buttons, hyperlinks, inputs, and background gradients made embodied and material, with each and every moment of the website existing in printed form. Through a laborious process of printing, scanning, and realigning over 700 images and making them interactive with HTML, CSS, and JavaScript, the making of the piece–in all of its effort, repetition, and imperfections–also becomes one of its core realizations.

About the Developer

Jackie Liu is a new media artist and digital designer who makes playful, interactive narratives that fall in between web experiences, comics, and games. Often drawing upon her early experiences of the internet, her work explores new ways of relating with herself, others, and technology. You can find her athttps://jackieis.online

Antonia Bustamante

Antonia Bustamante

By Developer: Antonia Bustamante

Visit Homepage

During her Welcome to my Homepage residency, Antonia Bustamante collected websites that inspire her, ranging from net art, poetry, and tools, to archives, newsletters, and community resources. They are arranged as a series of unmarked doors, allowing for chance explorations, countering the algorithmically determined pathways of social media feeds and search engines. A sidebar also provides an indexed list of the links, for quick scanning and intentional browsing. Heading the page are poetic questions and concepts, in Spanish and English, that guide the curation of the project and invite you to ponder the gesture of a website that leads you outside of itself. The project beckons you to wander its halls, or hop to a destination from the directory - each bringing a small joy and a new destination on Antonia’s personal map of the web.

About the Developer

Antonia Bustamante is a coder and sound engineer based in Bogotá (Colombia). Her creative practice focuses on a critical and practical understanding of the intersection of arts and technologies. She is interested in collective ways of working, listening practices, and experimental and local ways of using technologies. Currently, she is studying for an MA in Philosophy and works mixing live music, teaching, researching, and developing web projects.

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Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.