THERE SWINGS A SKULL: GRIM TIDINGS

THERE SWINGS A SKULL: GRIM TIDINGS

By Quinn K., Conor Walsh, Leaf Let, and Z. Bill. A Team Forbidden

Featured: October 2022

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THERE SWINGS A SKULL: GRIM TIDINGS is a narrative-horror game centered around husbands Anatoli and Pyotr and their attempt to prevent their home from annihilation by a sentient, maniacal sun. It features striking pixel graphics, compelling characters and dialogue, and a haunting, enthralling soundtrack.

About the Developer

The project we’re sharing is a group project, so here’s a quick run-down: Quinn K. - Worldbuilding, scripting, level design, and art. She previously translated the indie game OFF from its native Belgian to English, and released An Outcry, a narrative-horror project, earlier this year. Conor Walsh - writing, supplemental sound and scripting. He’s worked on The Outer Worlds, A Place, Forbidden, The DreadX Collection 2, and a number of other indie projects. Leaf Let - sound and music. Has also worked on the Cartomancy Anthology and the game Pumpkin Face. Z. Bill - Key and cutscene art. Has made a variety of surreal projects, including Mummy Sandbox, Unholy Eyeballs, and a number of comics.

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