Don’t Get Ghosted is Pac-Man meets dating sim. An overworked ghost, named Hans House has to juggle texting his girlfriend Boo with avoiding his boss. If he gets caught slacking off he gets fired, if he doesn’t keep up with text he gets ghosted!
Dillion Reilly is an environment artist, who level designs in his spare time. He has a lot of game design experience from university projects ‘Don’t Get Ghosted’ being one of them.
Josh Nuckolls is a 3D artist with a focus on character design and animation. His primary focus is creating lively and fun animated sequences in Blender or Maya.
Ransom Linder is a Narrative Designer with a passion for telling stories through unique and innovative ways, whether systems, writing or Level Design.
[Rebecca Fikir has been hard to contact since she’s in London but I should get a bio from her soon.]
Theresa Kernaghan is a 2D artist with a passion for creating fun friends. She has experience with promotional and character design, as well as creating props and characters for games.
Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.