Hostyle is a 3D platformer that mixes speed focused gameplay with stylish movement options alongside a PS2/Dreamcast inspired aesthetic. The game follows a secret agent’s job interview for one of the most corrupt companies on earth, wherein the player is tasked with traversing various simulated obstacle courses as quickly and as stylishly as possible.
I’m Jordan Shoemaker(he/they), a current UT student with a background in art and animation. I’ve had no experience in programming or game design prior to making Hostyle but I’m eager to finally share what I’ve been making over the past 4 months. Excited to be here for the first time!
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