UPDOG is a side-scrolling typing game about trying to walk way too many dogs at once. I cannot emphasize enough how many dogs there are. It’s like… So many dogs. Hit the keys mapped to your dogs to keep them from floating away, but be careful! If you hit the wrong key, you’ll get a lot of updog. Play what our friends have called ‘the dark souls of dog walking’. UPDOG was created in 2 weeks for the PIG Squad Summer Slow Jam - Random Generation.
Updog was created over the course of a few weeks by a group of friends who met through Blaseball, the infamous baseball horror sim.
In alpha order by first name:
Aleksandria Minmaximus - Writing Alex Hawke - Additional Art & Writing Bria Davis - Art Lead Coby West - Engineering, Design, & Additional Art Colin McInerney - Engineering, Design, & Sound Design Matthew Drake - Additional Art Quinn Palmer - Writing Rachel DuBois McInerney - Additional Art Rachel Stuckey - Dog Photography
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