The dark adventure game, Snails Have Skeletons, is a dark spin on the classic 16-bit adventure genre. Explore an interconnected world and battle the undead to uncover the mystery of the curse.
Features:
A fully explorable interconnected world
Hard-hitting combat which encourages careful play
An original story inspired by late 19th and early 20th century horror fiction
A multi-pronged approach to narrative design, encouraging replays.
4-6 hours of gameplay, depending on how deep you invest yourself in the world
Wade Josey is a composer based in Austin TX. His most recent project is Snails Have Skeletons, a 16-bit adventure game developed by Icelandic game designer Aesir Aesthetics. The two have collaborated for 4 years and are excited for players to explore this hand crafted world of swamps and secrets.
Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.