Odesa, 2044. A tactical RPG blending XCOM’s combat depth with Shadowrun’s storytelling. You play as an engineer in a living city shaped by your choices. Sabotage corporate infrastructure, manage scarce resources, and rebuild the resistance in grid-based battles where the environment is your weapon.
Sympathy Systems is a Ukrainian indie studio led by Vi, a backend developer turned game creator. What began as a solo passion project has grown into a talented core team, including a 3D Environment Artist crafting our grounded world, a Narrative Designer, and a UI/UX Specialist. United by the "Odesa Futurism" vision, we focus on deep tactical systems and meaningful storytelling.
Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.