Enjoy some never-before-seen games, weird art, and community with us before the summer truly gets going.
Hail Mary Social Club is a lowbrow, artist-led gallery and creative space in East Austin, specializing in art shows, mixed-use events, and all things underground.
This event will be indoors. We strongly encourage that everyone be vaccinated or have recently tested negative for COVID. Do not attend if you feel ill or were recently exposed to COVID. Hand sanitizer and masks will be available. Masks are welcome!
Games Y’all showcases indie games and digital art projects from our local community and beyond. You can come to our meetups to play games, experience digital art, and connect with the local Austin games community. Games Y’all celebrates, amplifies, and supports the unique and underrepresented within indie games and beyond.
The Museum of Human Achievement is a multi-disciplinary art space and non-profit organization in Austin, Texas. We cultivate new work, community, and vibe by providing radically affordable arts space to support artists and audiences in the creation of new ideas.
The Last Phoenix is a roguelite inspired action platformer RPG where death fuels your power. You grow stronger with every death. Felix, a goblin who possesses a demonic power of reincarnation, must save his kind from eradication at the hands of a cult!
Peter Milko solo dev. Latest game was Dwerve. Using Unity game engine. Pixel Pete on YouTube. Slovakian
This is a combat-only demo of the upcoming open world space adventure, Free Stars: Children of Infinity, a crowdfunded sequel to the 30 year old cult classic The Ur-Quan Masters (once known as Star Control II). Players each control one of a fleet of dozens of unique ships with different weapons and abilities. The final game also includes a deep and nuanced story, conversations with dozens of different aliens, exploration, customization, and resource-gathering.
Pistol Shrimp Games is run by the former leads of Toys For Bob, creators of the Skylanders franchise, now fully independent and working on the sequel to the classic franchise they originated 30 years ago.
You are HOP-I, a small probe with a big purpose - explore distant planets and uncover which worlds might welcome life.
Orbit by orbit, you’ll deploy satellites, scan atmospheres, and read the signatures of each planet’s story: magnetic fields, auroras, plasma storms, habitable surfaces, and their chemical compositions.
But space is never still. Solar flares and coronal mass ejections roll through the system, threatening your fragile scientific instruments. When the storms come, you’ll need to protect your satellites by putting them into safe mode until the storm passes.
Wait for calm… then scan, record, and learn.
A space exploration game about curiosity and the quiet art of science.
Sometimes you’ll find a planet full of promise.
Sometimes, only silence.
But the stars always hum with possibility.
HOP-I: Planetary Explorer was created by Lindsay, Martin, Pablo, and Nina for the Science Remix Game Jam. This international team created HOP-I to help make real science objectives into interactive media. The team consisted of both non-industry game members and current game industry members.
By Return0Productions
Kronopunk GP is a VR motorcycle racing game that takes place in a cyberpunk world. It fuses game sim mechanics with a fictional setting, expanding the expectations of what a sim-like game can do. Focused on immersion, tight corners and innovative player interactions with their motorcycle.
We are a team of ACC students. Kronopunk is our 6 months long capstone project that involves 10+ people working on the same team. The leads are Riccardo(Creative lead),Phoenix(Programming lead) and Wednesday(Art lead)
By Grace Li(She/her), James Thompson(He/Him), Axel Quick(He/Him), Tyler Haxton(He/Him), Kiera McGee(She/her), Jayden LaFon(He/Him)
Play or Learn MoreMoonveil is a cozy fantasy adventure game where players use elemental magic to restore life to magical islands. Grow magical crops, fish, mine rare gems, craft useful items, and battle corrupted creatures as you work to heal ancient world trees scattered across the islands. Players explore interconnected islands, uncover new resources, and strengthen their spells while bringing balance back to the world. Moonveil blends relaxing farming gameplay with light exploration, combat, and magical world restoration in a vibrant fantasy setting.
Moonveil is being developed by a multidisciplinary team of student developers, artists, designers, and programmers from Austin Community College. As a collaborative capstone project, the team combines interests in cozy games, fantasy storytelling, exploration, and systems-driven gameplay to create a magical world centered around restoration and discovery. Drawing inspiration from farming sims, fantasy adventures, and atmospheric indie games, the team is focused on building an experience that blends relaxing gameplay with exploration, spellcraft, and cooperative creative problem solving.
By Phillip Wallingford
Dregs of Man is a roguelite survival FPS where you play as a lone soldier who’s taken refuge in an abandoned trenchline, endlessly attempting to survive waves of a mindless horde. As they explore no-mans land for traps and tools to try and bolster their defense they must also deal with stragglers from the horde.
We are students attending the game design program at ACC and are currently developing Dregs of Man as our capstone project. We are students who are excited to make games and hope to go into the industry and make cool and innovative games.
By FF Team
Friendly Fire is a casual FPS with elements of aim training and visual novel storytelling, designed to guide players who want to get into competitive FPS games. As players complete levels, talk to our wacky characters, and gamble their coins away, they are also taught how to use abilities commonly found in competitive shooters. The characters provide funny dialogue while revealing more about the world and why they are there to train the player.
We are students attending the game design program at ACC and chose to make FF as our capstone project. We are a team that is passionate about making games and hope to continue this passion as a career. We work with other students at ACC such as artists, animators, and sound designers during these milestones.
Games Y'all is a meetup presented by The Museum of Human Achievement. We endeavor to celebrate, amplify, and support the unique and underrepresented within indie games and beyond.